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Clockwork Hunter

This was originally developed for a competition roughly 6 years ago, but it didn't get accepted.
Looking back, it didn't fit the thematic premise enough to get accepted, even if I had worked harder on it.
Nevertheless, I liked many of the detail work and odd design bits I added to this, like the rifle being attached to his harness via straps so he can reload one-handed, or the obvious bronze helmet with atypical and asymmetrical design.
I don't normally do steampunk, so this was a fun experiment for me, in any case.

He's looking at us...

He's looking at us...